Friday, December 13, 2019

Collaboration Reflective Statement



As an exchange student coming in without any prior knowledge of the course or the 3d software Maya, and generally little 3d experience, this project proved to be a challenge in several aspects. But regardless, it wasn't impossible, I wasn't 100% new to the concepts, and with the helpful guidance of the tutors and other students I could manage it in the best of my abilities while juggling the rest of the projects and my own existence in a foreign environment.

My specialty lies in 2d art, and that is what I planned to contribute here. That is not to say I was meaning to ignore learning or contributing in 3d aspects, quite the opposite, my intent was to deliver help with what I could consider my strong side, all while learning and giving a hand in the 3d aspects, but not as much to have my inexperience weigh the project down. I would like to say that at most part I achieved this intent.

I was assigned to deal with the concept art of the characters and their textures, and I think I managed to deal with this successfully. I did all the character concepts that we had planned for the initial idea, even though we managed to practically use only half of them. In terms of textures, I managed to texture all the models we needed for the skits that we ended up having without overworking on skits we wouldn’t tackle. So with this I could turn to helping with the animation and taking upon one of the scenes. Admittedly the 3d animation was a challenge and I only managed to do it as far as simple key poses that themselves could’ve been revised and better timed. The new medium took a toll on my speed and efficiency as well as quality, and even though 2d and 3d animation both have fairly similar concepts in the core, in the moments of execution it proved to be difficult for me.
Despite the challenge I learned a lot in the progress. Not only do I now know the basic use of Maya, such as the fundamental tools, shortcuts and techniques, I’ve also learned a lot of new things about 3d animation, modelling and the industry in general, which is knowledge that isn’t that accessible from where I come from.

If I had to do this again, I think I would possibly try and take up the reigns and perhaps give a hand at being director. The project has shown that I should work on my communication skills in a more professional manner in the future and to not fear taking upon some responsibilities in favor of progressing more. Unfortunately the conditions of being in a new environment and lack of experience in the course slowed me down and made me more sheepish, but I believe that this has been a valuable experience that I will carry with me to future projects. I’m incredibly thankful for the tutorship and help I’ve received, and can only hope that some of my small insights managed to help the people around me as well.

Wednesday, December 11, 2019

COLLABORATION and FILM REVIEWS - MASTERPOST

COLLABORATION


Final animated short


Making of:

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My contribution in the team was mainly to do with 2d work. I was responsible for the character concepts as well as texturing them on the UV layouts. I also did the backgrounds. In terms of animation I was responsible for the Valentines skit where i animated the static keyposes for any potential future continuation. The skit is the second scene in our film.

Posts of my works:





Film Reviews





Collaboration - Textures and Backgrounds

For our collaboration project I had to create the character textures and some of the backgrounds.

Here are the character textures and their previews, Several of these ended up unused in the final result.






Unused
Unused


And here's the backgrounds for few of the skits. The outside one ended up unused.



Tuesday, December 10, 2019

Toolkit 2: Life Drawing 10

Life drawing results of the last week of the term.





Toolkit 2: Character Design 10

On the last week of character design we were put in groups and had to create 3 new characters for a randomly given already existing title.

My group with Alexandra and Olivia were given Noddy, Toyland Detective.
Alexandra made the guest hero, a healthy food loving detective, Olivia made the sidekick/victim, a chef who's fridge was stolen, and I made the villain, a racoon who happens to steal fridges because of his love for food.

This mischievous critter is made of plastic and is very well but a very intelligent animal, to go with the kid friendly theme, making sure the villain in reality actually means no harm and simply might be misunderstood.



He lives in a cardboard box and already has another fridge he'd stolen from some family.

And a bonus task was to design the character as a car, in the surprise situation when a client might have some kind of spontaneous idea they wan't fulfilled.


Tuesday, December 3, 2019

Toolkit 2: Character Design 5, 6, 7, 8 and 9

Week 5

Facial Expressions

On week 5 we explored character expressions and how they can determine personality and convey emotion.
We started with human characters, then anthropomorphic items, and lastly animals.



The explorations with my project:

The protagonist has custom self-made eyebrows for better expression
The nobles change masks to express emotion


Week 6

Props and Sidekicks

As our task we were given a random a certain culture and had to choose an individual, and put it into a sci-fi setting as a sidekick.



Afterwards we were designing a sidekick for our lead character in our projects, regardless if it would show up in the end result.
Here are some more focused first concepts for the protagonist and the sidekick
Sidekick concepts are the mechanical birds in the lower right corner.

Week 7

Setting the Scene

For this we were tasked to choose and analyse the shots and staging of a film or show of our choosing.
I analysed a scene in Carmen Sandiego
Afterwards we had to come up with a chase scene in a randomly assigned location. Mine was airport.

Here's a rough start of a storyboard for my project. Visualising the entrance of the protagonist into the noble's mansion.

Week 8

Perspective

We were taught about the way to approach perspective and how best to construct it, being 1 point, 2 point or 3 point perspective. We were then tasked to utilize it within one of our own scenes as an animation layout.



Week 9

Production Bible

This week we were taught about the structure and design of a production bible and how to approach it for our own project.
This lead us to the basics of graphic design and we were tasked to design a logo of a randomly given theme and then design a poster for a movie of our choice.


In terms of project, here are the rough sketches and progress with concepts and turnarounds





Toolkit 2: Life Drawing 8 and 9


In these 2 weeks we had no live models, so on week 8 we were taught about the 'Rule of cool' and were to apply it to randomly generated prompts




On week 9 we discussed how to create believable environments and settings, what that consists and specific examples. We analysed Polar Express and were tasked of coming up with a more favored concept for it in groups.
My group with Chelsea and Alexandra came up with the idea that we would turn to a studio such as Studio Ghibli. The train in the film would be a lively thing, not only grounded but also flying as the train cars have features of different creatures, likely that of bugs, and the children that are transported with the train are actually the souls of children who are brought to santa to let them pass over to the afterlife.




Toolkit 2: Life Drawing 7

Here's week 7 of life drawing




Sunday, November 24, 2019

Holy Motors (2012) - Non-linear structure

1. Holy Motors poster


Holy Motors (2012) is a fantasy drama film by french director Leos Carax, featuring Denis Lavant in the lead role. This review will analyze the factors that make up this movie to have a non-linear structure.

The film in itself isn’t one that jumps timelines per say. Generally it sticks to a linear time, depicting a day for Monsieur Oscar, appointment by appointment without any jumps back or forward in time, but it does have an underlying message about the sequence and how it is a repetition in Oscars life. Even more so, this linearity in the movie isn’t with a typical structure. It’s almost as if jumping between different lives and identities, taking you out of the story of Oscar, and into someone else’s entirely, making you unsure, what the main protagonists own story even is.

Regardless, the film begins with a different story and character entirely, already signaling how unconventional in narrative the film is. It is a scene of the director himself. A scene of him lonesome, finding his way back into a cinema as if after a long sleep. It’s filled with symbolism and feeling, and is a short sequence that is independent from the rest of the film, as it makes no effort to connect with anything that will follow. The only recurring bits from the beginning are the black and white clips that repeat at the end of the film.
After the sequence with the director we are taken into the story of Monsieur Oscar. The first scene shows him as a well-off businessman, leaving his loving family as he heads to work as he gets into a limousine. After a business call that talks about increasing security, we are taken out of this reality that the film had established by Oscar taking off the businessman costume. This is where we realise, that we’re not experiencing a set up of a normal world, but more transitions from person to person within an individual. The day will have 9 appointments, and soon, after we see Oscar getting into a crotchety old beggar woman’s get-up and he start begging on the street, we can start assuming that this is one of them.
After this he yet again gets back to his limo and takes the costume off. At this point the audience can only expect to see the unexpected. The film clearly actively uses twists, appointment by appointment, and even when we learn of what the appointment is, we never know what to expect within it. After the beggar woman, Oscar dons a mo-cap suit and heads into a film studio. He performs several intensive fight scenes and has an erotic performance with another female actor, by the end revealing that they’ve been acting out weird sci-fi aliens.

2. Model Kay M. (left) and Monsieur Merde (right)


Back in the limo again he dons a new appearance, of an insane looking man called Monsieur Merde. But before leaving he has himself a take-away meal for lunch while he has a short discussion with his trusty driver Céline. The limousine is where we can see Oscar for himself as he is, it’s the one place where he gets to play his own story and identity. After the short limousine interlude, he’s off into the sewers to get to his destination, then shambling through a cemetery we witness a comical insane scene of him kidnapping a model from a photoshoot and have an odd sequence of sharing space and fulfilling almost painting-esque scenes together.
The film keeps presenting only unexpected and surreal scenes. 
After the madman, Oscar becomes a father, picking up his daughter from a party. Then we’re thrown into a musical interlude as Oscar wades through a church playing an accordian as a whole band of men join him. Following that he becomes a killer, who murders a man that Oscar then transforms to look like the killer he is acting out, who then kills Oscar himself, leaving 2 copies of the killer on the floor bleeding out. The lines in these acts are constantly blurring from  how believable they seem, we’re constantly kept in confusion on what we can believe is real. Oscar shambles out towards his limo, as if on the brink of death as Celine helps pull him in. Soon we’re cut to him unscathed, sitting in the limousine on his way to the next appointment, but this time, he is not alone. There is a new figure, seemingly someone with authority over him, sitting in the limousine who addresses Oscar, informing how his performances haven’t been up to par. That he’s been reported to seem tired. This is yet another scene that informs how, Oscar’s own identity only comes out and is addressed only within the limousine which also serves as his closet and storage of other identities. This scene acts as an indirect breaking of the fourth wall, as they discuss how Oscar misses the presence of cameras, how they used to be as heavy as humans, but now not visible at all, making him paranoid. This directly feels like a point at the audience watching the film, how the performance never ends, even when he’s not in make-up.

On the way to the next appointment he spontaneously asks Céline to stop the car, he hurriedly charges out with a mask on and finds a man who appears to look like the businessman he was acting as in the morning, shooting him in the head. The businessman’s bodyguards then shoot Oscar several times, but yet again, reality is questioned as Céline simply rushes through the gathered crowd to usher Oscar on his way not to miss the next appointment and they both get up and leave. The state of the businessman is left in mystery. The next appointment faces the topic of mortality yet again as he acts out an old uncle on his deathbed as he has a meaningful last conversation with a girl by his side. After the act he leaves, excusing himself about having another appointment, the girl nods understanding, and says that so does she, showing that they both in this scene were only actors, playing yet again with that indirect breaking of the 4th wall and the whole concept of what it means being an actor and where the lines blur.

3. Uncle on death bed


On the way to the next appointment, they are spontaneously stopped again, but this time from a traffic misunderstanding with another limousine driver. While waiting for it to be settled, Oscar recognises the person in the other limo, a woman named Eva, who turns out to be someone he hasn’t seen in 20 years. Finally we get to glance a bit more into Oscars own identity now outside of his limousine as they go to a vacant building where Eva has an appointment as an air hostess who spends her last night there. Through song on the way up the building, we’re informed that they used to have a child a long time ago and the deep grief they have about this. Oscar leaves before Eva’s customer arrives, and on his way back to the limousine he finds Eva and the customer dead on the ground, this time brutally showing the reality of this death as Oscar freaks out and runs to Céline’s limo.
The way to the last appointment is a bittersweet experience as Oscar obviously grieves the tragedy, but then also has some nice exchange with Céline. This last appointment is what brings the film to a full circle. Although it’s a totally different circumstance, as shown by the fact that he enters a home with apes living in it, he ends the day with a family by his side, assuming that the next morning he will leave just like he had in the previous.

4. Holy Motors garage


In the end we are shown Céline driving the limousine into a large garage alongside a lot of other limo's. We suddenly get a vague insight in the story of Céline as she parks and waits for everyone to leave, putting on a mask and calling someone about her coming home. As the lights dim and everyone has left, as a twist, the limousines come alive and speak with each other, discussing their own inevitable demise.

In conclusion, although Holy Motors stays in a linear flow in terms of time, it is most definitely a non-linear film, because it deviates from the usual act structures. We don’t get an introduction or plot points, as the film itself is almost like living out several different stories, without getting much closure on any of them.

Illustration list:

1. Holy Motors poster (2012); Available on: https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.cinematerial.com%2Fmovies%2Fholy-motors-i2076220%2Fp%2Fswc47bvr&psig=AOvVaw0QGwWNfHI-LSgkdQJz7L0Q&ust=1574715528852000&source=images&cd=vfe&ved=0CAIQjRxqFwoTCOiLp9Heg-YCFQAAAAAdAAAAABAD (Accessed at 24 November 2019)
2. Denis Lavant as Monsieur Merde. Holy Motors movie still
3. Denis Lavant as an uncle on his death bed. Holy Motors movie still
4. The Holy Motors garage. Holy Motors movie still