Showing posts with label Moom. Show all posts
Showing posts with label Moom. Show all posts

Wednesday, December 11, 2019

Collaboration - Textures and Backgrounds

For our collaboration project I had to create the character textures and some of the backgrounds.

Here are the character textures and their previews, Several of these ended up unused in the final result.






Unused
Unused


And here's the backgrounds for few of the skits. The outside one ended up unused.



Wednesday, October 30, 2019

Toolkit 2: Moom Animation with Breakdowns


Here's my progress of animating the moom model to a weight lifting reference. This includes Key poses, inbetweens and the breakdowns for it.


Monday, October 21, 2019

Collaboration: Character Designs

In creation of our group project we have come up with a story that involves a handful of characters. Here are my first concepts for some of them:

Kyle, the main character. His story is that of a reckless and opportunistic type. Living his best life, perhaps in disregard to the others around him and even himself. He should capture the vibe of someone who some may refer to as "a player". In other words, he's just really cool.



And since the story follows through his life, we reach a moment of him in his elderly times.


During the story we also encounter 2 characters, which are his lovers. So far only hair design for them.


A few more characters will make an appearance, and are to be worked on!

Saturday, October 12, 2019

Toolkit 2: Drama Poses

Second go at posing Moom we had to focus on drama poses, which are more nuanced.
I don't believe I broke any this time, though they could use more liveliness or work in portraying the emotions or tension!






Friday, October 4, 2019

Toolkit 2: Action Poses

We were assigned to try out the Moom model we'll have to use this term, by choosing 5 action poses and posing Moom as similarly as possible. And then rate whether he lives or not...

This being my first time actually handling Maya, I'm fairly happy with my results, though I feel they could definitely be pushed forward more in their dynamics!

1. First choice of photo, not so great, and i hadn't yet figured out the nuances of the fingers, so in result, some broke!


2.

 3. I'm a fan of the bounciness in Keanu's run, good reference subject


5. Very bendy pose


...ALMOST made it out without injury. Almost.


5.


A fun exercise, I learned that posing isn't too hard. But good posing sure is!